Wednesday, 1 February 2012

Areas for improvement are highlighted red, where the texture doesnt wrap around the model of the door properly, something that needs to be refined. Aslo the random white specular blob that is situated on the marble floor. The next render however shows the improvements, which has also been enhanced in photoshop, adding a glow to the scene and giving more contrast to create a dark scene in which case this scene will be an eery scene.

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