Tuesday, 24 January 2012

Skin modifier and Ears

Developing on the earlier face model, I have created the ears and managed to find a fast skin modifier within 3ds max default materials. Although this isnt the greatest of textures for high resolution, this certain represents skin well, as this allows you to create crevices in the skin and creats a nice shin where people may have oily or sweaty skin.



No comments:

Post a Comment