These are a series of imagery showing more of modelling techniques, the progression of how to create, in this case, a plane.
The idea of this production diary for this first stage is to create a series of developed images from 3ds max, to gain more of an understanding of the creation method so when it comes to finalising new scenes for final imagery, the process should be smoother.
The idea of this production diary for this first stage is to create a series of developed images from 3ds max, to gain more of an understanding of the creation method so when it comes to finalising new scenes for final imagery, the process should be smoother.
The idea behind this developing the modelling is create a basic shape that can be modified, by using an Edit poly. This enables you to move certain vertices on the wireframe image shown below. This is the very basic idea of the step by step process of how I created the plane, by creating a cylinder and then using the edit poly and vertex sub object mode, created the shape from this.






No comments:
Post a Comment